History of Game Salute

Game Salute began in 2008 as an idea of Dan Yarrington, inspired by the many awesome people he works with in the tabletop games industry each day. It came out of an idea of dedicating effort to creating and providing tools and services to make the games industry better. During 2008, 2009, and 2010, Game Salute launched a variety of support programs including Game Salute News, product evaluation and information, and general consulting and advice for all members of the industry.

By 2011, the positive response to Game Salute had grown to the point where Game Salute, LLC was officially formed. At that point, we started working full-time to support and promote great independent game publishers through our Featured Fulfillment program. In 2011, we grew from one employee to three! We expanded our news coverage, launched the beta version of GameStoreLocator.com, launched the beta of Preview Nights, and the beta version of our Springboard support program for crowdfunding campaigns.

In 2012, Game Salute expanded to support even more publishers and also launched our Powered by Game Salute publishing division. We greatly expanded the reach of Featured Fulfillment, by growing the number of stores and distribution partners we work with up to over 500. We expanded our warehouse twice during the year, including a move to a new facility. We refined the Springboard program and ran 10 successful campaigns. We attended 10 shows including trade shows and consumer conventions. We launched our Game Ambassador volunteer program. We gave our industry-wide news and editorial coverage a new face and name with the launch of GameBugle.com. We received hundreds of submissions for titles to be published through Powered by Game Salute. In the last six months of the year, we moved 9 titles through pre-production to production (for release in 2013). And all throughout the year, we steadily expanded our staff to meet the increased activity, from 3 to 18.

What’s in the future for Game Salute? We’re going to continue to create and support great tabletop games and work tirelessly to make the industry better. You’re invited to join us!

 

What Does Game Salute Do?

What We Do
Quite simply, “Game Salute provides tools and services to make the tabletop games industry better.” We work with independent publishers, developers, stores, members of the gaming media, non-profit organizations, volunteers, and individuals to raise the standards in the gaming industry.

How Do We Do What We Do?
We use our magical powers, impressive expertise, ebullient attitude, and ever-burgeoning resources to help make the entire games industry better by creating and supporting great games. For more details about how we can help you, please email Salute@GameSalute.com or call us at 1-800-459-5516.

Where We Are – Campuses
Our headquarters is located in Londonderry, New Hampshire, just north of Boston. Our team is located all over the world. We have team members in Seattle, Los Angeles, Indianapolis, Delaware, New Hampshire, the United Kingdom, and Australia.

 

Our Team

DAN YARRINGTON
CHIEF EXECUTIVE OFFICER
Dan has over 15 years of experience in the tabletop games industry. As the founder of Myriad Games, he is dedicated to helping game stores become more friendly and professional. He has served as a consultant for game stores and publishing studios around the world, optimizing operations and creating innovative options for improving game companies of all sizes.

 

JAMES TAKENAKA
CHIEF SALES OFFICER
James has over 20 years in the collectible and tabletop games industry. He started selling at collectibles shows in 1990 and then was a co-owner of the Comix and Cardz Etc. hobby store. In 2001 he co-founded Hero Factory Inc. to produce licensed trading cards and served as a consultant for Bandai America Inc. in the collectible card game market. From 2007-2012 James served as Bandai’s Games Division Sales Marketing Manager, working with hobby game distributors, overseeing their Organized Play Network and co-creating the Star Trek TCG.

 

DAVID MacKenzie
CHIEF PRODUCT MANAGER
David started Clever Mojo Games in 2008, and was among the first board game publishers to recognize the potential of crowd sourced funding as he guided three successful board game projects through the Kickstarter process. David works closely with designers, artists, and printers to merge their ideas and talents into finely-tuned games and then utilizes new concepts in funding and marketing to create successful products.

 

DANN MAY
ART DIRECTOR
Dann has been working professionally in the visual arts for 20+ years beginning in the mid 90′s as a regular illustrator for Australian Realms RPG Magazine. He’s served as a graphic designer, specializing in brand identity for a wide range of businesses, as a multimedia designer, toy designer, and art director on dramatic and educational 3D animation projects. As well as his art directing duties he continues to illustrate and design many Game Salute titles. Dann is a long time tabletop game enthusiast (yep, since red box DnD) and his love of games and game design continue to inspire his work.

 

CODY JONES
ART & GRAPHIC DESIGN
Cody is best known in gaming circles as the co-founder of the popular “Game On! with Cody and John” gaming podcast. A lifelong Hoosier, he works as a graphic designer in the Indianapolis area where his other non-gaming hobbies include baseball (Go Reds!) and playing the euphonium in local community bands. Cody first got introduced to hobby gaming through games like Magic: The Gathering and Dungeons & Dragons, then later through Gen Con (where he met his wife, Kalen).

 

MICHAEL FOX
CUSTOMER SERVICE 

 

In addition to the above, Game Salute has a dedicated service and support team who do everything from packing and shipping to editing and campaign management to marketing and promotional support.